Your initial position will sometimes be inside of a structure
Currently, the game just sets the initial position of the player to be right above the natural elevation, which doesn’t take into account structures placed by world generation. The vast majority of the time this manifests as being inside the bush, which can be simply escaped by jumping, but since you are actually inside the tile it ends up giving you a huge upwards boost. The player's initial position should just never be inside a tile.
Edited by Benjamin Delage